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Radium 3 0 9 – Multi Network Radio Player

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  • Radium's core functionality is playing / streaming internet and premium (e.g., SiriusXM) radio stations, while VLC Media Player's core functionality is playing / streaming video. While VLC can play internet radio streams, it isn't a core feature. Philrj. Nov 2017. 1 agrees and 0 disagrees Disagree Agree.
  • Music Player with powerful equalizer, Quick search all your music files and music videos/MV, customize background skin and themes, is the best free music player, over millions downloads in all over the world, now free download music player/audio player. Music player is not only based on artists or albums, but also based on the folder structure. Music Player will guide you find all the music.

Arma 3 Team Speak Radio Plugin (documentation)v0.9.12 (10-10-2016)

Radium is one of those apps I fell instantly in love with. So much in fact, it's gotten me interested in Internet radio again. While I've checked out applications like Snowtape and Radio Gaga, I didn't want the recording features. That sounds crazy, but I don't want to manage another library or window of 'stuff.'.

Installation

  • Download and unzip 0.9.12 radio archive.
  • Copy the @task_force_radio folder to the .SteamAppscommonArma 3 folder.
  • Install the Teamspeak Plugin by double-clicking the Plugin Installer in the @task_force_radioteamspeak folder.

TFAR uses the latest version of CBA (Community Base Addons). If you don't have it already you can get it here.

Configuration

  • Make sure Caps Lock key is not used for talking in TeamSpeak
  • Turn off voice over network (VON) in ARMA 3 or change key to different than Caps Lock (to avoid voice doubling).
  • Open the plugin list in Team Speak: Settings > Plugins.
    1. Enable Task Force Arma 3 Radio.
    2. Recommended to disable ACRE and Radio ts ARMA3.ru version if they are installed, to avoid conflicts.
    3. Just in case – there is a Reload All button at the bottom left to restart all the plugins.
  • Make sure the volume of alerts is not turned off in Team Speak: Options > Payback > Sound Pack Volume - set a positive value.
  • Start the game with @CBA_A3 & @task_force_radio add-ons (Community Base Addons: A3 & Task Force Arrowhead Radio). It can be done by adding the mod names to the game shortcut after the EXE file …arma3.exe -mod=@CBA_A3;@task_force_radio, however, it is recommended to enable the necessary mods in the game settings (Settings -> Expansions).
  • Join the same channel with other players using the radio, or you will be navigated to the TaskForceRadio channel, if there is one at the start of a mission.

You will get the same nick both in the game profile and TeamSpeak - plugin will change your nickname in TS during the game.

Make sure your game nickname contains at least 3 characters.

It is not recommended to use the plugin with simultaneous connection to multiple servers in TeamSpeak.

It is recommended to disable the TeamSpeak built-in alert sounds: Options> Notifications> Sound Pack: 'Sounds Deactivated'. Lion and tiger games. To use this option, restart TeamSpeak.

Usage

KeysAction
Push-to-talk button in TeamSpeakDirect Speech.
Caps LockTo talk on a radio.
CTRL + Caps LockTo talk on a long range radio.
CTRL + PTo open the personal radio interface (the radio must be in the inventory slot). In that case if you have a number of radios - you can select the one needed. It is also possible to set the radio as active (the one that will be used for transmission). Also it is possible to load radio settings from another radio with same encryption code.
CTRL + + [/]Cycle through available shortwave radios.
CTRL + Up/Left/Right ArrowRapid switching of shortwave stereo mode.
NUM[1-8]Rapid switching of shortwave radio channels.
ALT + PTo open a long range radio interface (a long range radio must be put on your back, or you should be in a vehicle in a position of a driver, shooter, or pilot assistant). If a number of radios are available – you'll be offered to choose one. Besides, one of them can be set as active. Also it is possible to load radio settings from another radio with same encryption code.
CTRL + ALT + [/]Cycle through available long range radios.
ALT + Up/Left/Right ArrowRapid switching of long range stereo mode.
CTRL + NUM[1-9]Rapid switching of long range radio channels.
CTRL + TABTo change the direct speech volume. You can talk: Whispering, Normal or Yelling. Does not affect the signal volume in the radio transmission.
CTRL + ]Select next personal radio.
CTRL + [Select previous personal radio.
CTRL + ALT + ]Select next long range radio.
CTRL + ALT + [Select previous long range radio.
CTRL + [←,↑,→]Change personal radio stereo mode.
ALT + [←,↑,→]Change long range radio stereo mode.
TTransmit on additional channel of personal radio.
YTransmit on additional channel of long range radio.
ESCTo exit from the radio interface.

The Hotkeys can be changed by going into Options -> Controls -> Configure Addons and selecting the TFAR category. For more Information check out the CBA Keybinding system. Best casino bingo.

Information

Radios
RadioSideRange/Distance
Radio AN/PRC-152 (personal)BLUEFOR30-512Mhz / 5 km
Radio RF-7800S-TR (rifleman)BLUEFOR30-512Mhz / 2 км
Radio RT-1523G (ASIP) (long range)BLUEFOR30-87Mhz / 20 km (30 for inbuilt)
Radio AN/ARC-210 (airborne)BLUEFOR30-87Mhz / 40 km
Radio AN/PRC-154 (rifleman)INDEPENDENT30-512Mhz / 2 km
Radio AN/PRC148-JEM (personal)INDEPENDENT30-512Mhz / 5 km
Radio AN/PRC-155 (long range)INDEPENDENT30-87Mhz / 20 km (30 for inbuilt)
Radio AN/ARC-164 (airborne)INDEPENDENT30-87Mhz / 40 km
Radio FADAK (personal)OPFOR30-512Mhz / 5 km
Radio PNR-1000A (rifleman)OPFOR30-512Mhz / 2 km
Radio MR3000 (long range)OPFOR30-87Mhz / 20 km (30 for inbuilt)
Radio MR6000L (airborne)OPFOR30-87Mhz / 40 km
Underwater transceiverAll32-41kHz / 70-300 m. (depending on waves)

Not all radios presented here, also next airborne 40km radios are supported : 'AN/ARC-201', 'AN-ARC-164', 'MR6000L'

Personal and long range radios of one faction support a single protocol, therefore they can communicate with each other. If the transmission is carried out from the personal one – the sound will be high-frequency. In the case of long range transmission – it'll be low-frequency.

Radio propagation is affected by terrain. Worst case - if you are right behind a steep hill. If you go from hill edge into the direction of the transmitter you will get better signal propagation. Best case - line of sight.

Personal and long range radios support transmitting and receiving on two channels simultaneously. By pressing 'Setup additional channel' switch on radio current channel will be marked as additional. After switching to another channel you will hear both - active and additional channels. It is possible to setup different stereo modes for active and additional channels. Use 'T' to transmit on additional channel of personal radio, 'Y' - for long range radio.

Radios distribution
  • By default, a long range radio is given to squad leaders. If a player is wearing a backpack – he will automatically put it on the ground.

  • A short range radio is given to players who have a ItemRadio in the inventory. Radio distribution may take a few seconds (follow messages in the bottom left of the screen).

Vehicles
  • A long range radio is available for a driver, commander, shooter, and copilot. Not all the vehicles support built-in radios.

  • Each vehicle slot has its own radio, which must be configured separately. If you plan to change the position in a vehicle – configure the radio in all the slots beforehand (for instance, on a driver or shooter slot).

  • Three fingers drag mac. Vehicles are classified into open and closed (isolated). If you are in an isolated vehicle, you will almost not hear voices from outside (and vice versa). However, if you turn out of the vehicle, you will hear voices both from inside and outside.

Radio interception
  • Radio can be taken from killed players, and given to each other. Thus, they retain all the settings (channels, frequency, volume).

It is recommended to take radios opening the inventory at the place where it is (so that it is not lost because of the game bugs).

  • In vehicles radio settings are also saved.
  • By default, radios of each faction use their own encryption codes, so you will not hear enemy talking, even when setting the enemy's frequency. To listen to the enemy's net (and talk on the air) - it's necessary by any means to capture an enemy radio station.

To listen to an enemy's long range radio (backpack) it is recommended to be in your own vehicle. In this case, you will be able to listen to the enemy's net using a backpack and transmit broadcast to your allies using the radio in the vehicle as the active one.

Divers
  • You can not talk underwater (even wearing a diving suit). However, at close distance your companion can hear some indistinct speech (exception - if you are underwater in an isolated vehicle).
  • Being underwater, you can faintly hear muffled voices on land.
  • Use an underwater transceiver for communication among divers.
  • You can not use radio communication underwater (neither to talk nor to hear). If you want to pass some message on land - surface. Exception - submarine in the periscope depth (divers can use a long range radio there).
Plugin operation modes

The plugin supports two operation modes - serious and lightweight modes.

  • Lightweight mode — is a default mode. It is designed mainly for cooperative games. Its special feature is that using the plugin players can hear the dead, users not playing, users playing on a different server and users playing without the plugin avoiding the radio (just like with TeamSpeak). This makes games against people less convenient, but allows your friend to easily find out where you play, what's your frequency, etc. Naturally, those who play on the same server with activated addons and plugins will hear each other according to 'radio laws': taking into account the radio frequency and distance.

  • Serious mode — designed for games, where players act against other players. To enable it, you need to create a TeamSpeak channel called TaskForceRadio (password – 123). Players must enable the radio plugin, go to the server and plan the mission joining parties' channels. At the start of the mission in a few seconds players will be directed to TaskForceRadio channel. In this case, players will hear only live players with the enabled plugin playing on the same server. Dead players, in turn, can communicate with each other. In case of a dead player respawn - he will hear only live players again. After the game ends, the players are transferred to the channel used for planning before the mission start.

Solving problems
  • Pipe error 230 - most likely you've forgot to enable the plugin in TeamSpeak.
  • In TS the plugin is red and not loaded - most likely you will have to update TeamSpeak.
  • Try to reload plugin.
  • Caps Lock actions aren't working - perhaps because of gaming keyboards, where Caps Lock code is different. Try to change the keybinding.
  • If due to an error or something else you cannot hear other players any more, even outside the game, open Setup 3D Sound in TeamSpeak and click Center All.
  • To eliminate possible errors with the plugin, developers may need the TeamSpeak log. To copy it, select Tools -> Client Log, select all the checkboxes above and, selecting all the text by CTRL A, copy it to the clipboard.
  • If TeamSpeak stops working (Heaven forbid!) using the plugin - it shows a window with a description where you can find a dump (the path to the file). Please send this dumpfile to a developer.
To TeamSpeak servers admins

To be on the safe side, reduce the level of flood protection: Right-click on the server> Edit Virtual Server> More> Anti Flood, set 30, 300, 3000 values (top to bottom).

To Developers

If this implementation ever becomes popular, it'd be great to avoid piles of incompatible forks. For this reason, if you'd like to contribute to the project, contact me - it is very likely that your implementations will be merged to the main branch. Looking forward to your Pull Requests :)

Steam Workshop

Reuploading an release of TFAR to Steam Workshop without explicit permission is strictly forbidden.The only official Upload of TFAR in the Steam workshop is this one.

You are however given permission to upload your own modified version of TFAR.In the case that you do, your upload must be named in such a way that it is not to be confused with the official version of TFAR and clearly marked it as being modified.Names like 'Task Force Arrowhead Radio' or '@task_force_radio' are therefore forbidden.

This permission does not extend to developer pre-release versions of TFAR. Those may not be uploaded in any form on Steam Workshop.

The official Maintainers NKey and Dedmen are exempt from this rule.

Many Thanks to
  • Task Force Arrowhead squad for testing, support, patience and all the help.
  • MTF (varzin) for the help with graphics and documentation.
  • Hardckor for the help with graphics.
  • Shogun for the help with graphics.
  • Blender for the fonts.
  • vinniefalco for DSP Filter.
  • WOG and TRUE personally for the help in testing.
  • Music DSP Collection for the compressor.
  • Avi for the code review.
  • andrey-zakharov (Vaulter) for the help in development.
  • Dina for translating.
  • Zealot for the help in development and useful scripts.
  • NouberNou for advice and competition.
  • Megagoth1702 for its old job of emulating the radio sound.
  • Naught for code review.
  • Andy230 for translating.
  • L-H for code changes.
  • NorX_Aengell for French translation.
  • lukrop for code changes.
  • nikolauska (GitHub) for sqf code improvements.
  • Kavinsky for AN/PRC-154 and RF-7800S-TR and other radios.
  • JonBons for code changes.
  • ramius86 for Italian translation.
  • KK for tutorials
  • Krypto202 for sounds.
  • pastor399 for backpacks model and textures.
  • J0nes for help with models.
  • Raspu86 for backpacks models.
  • Gandi for textures
  • [Pixinger] (https://github.com/Pixinger) for help with Zeus.
  • [whoozle] (https://github.com/whoozle) for sound engine and help.
  • [MastersDisaster] (https://www.freesound.org/people/MastersDisaster/) for [Rotator switch sound] (https://www.freesound.org/people/MastersDisaster/sounds/218115/)
  • CptDavo for help with textures.
  • KoffeinFlummi for help with code.
  • R.m.K Gandi for backpack textures.
  • Pomigit for texture patterns.
  • Priestylive for BWMOD textures.
  • Audiocustoms for radio sounds.
  • EvroMalarkey for Czech translation.
  • Dedmen for all his work on TFAR 1.0
  • Tactical Training Team for help with beta-testing on TFAR 1.0
  • RHS developers for help in integration.
  • Every user (especially those reporting bugs).
  • Sorry guys if I've forgot someone by chance.

Radium is a music editor with a new type of interface.

  • Compared to the normal sequencer interface editing is quicker and more musical data fits on the screen.
  • Compared to trackers, note positions and effects are edited graphically, which should be quicker, provide more vertical space and give a better musically overview. (Everything can also be edited by text, like in a normal tracker)
  • Radium can also be used as a normal multitracker to mix and record audio.

However, despite its unusual appearance, it's a design goal for Radium to be straightforward to use, and easy to learn.It should not be harder to learn Radium than any tracker or most MIDI sequencers.Users accustomed to trackers might use more time adjusting to the interface.

History

The development of Radium started in 1999 based on ideas developed 1997-1999 while extending the Octamed tracker on the Amiga. The first public version of Radium was released in 2000. Since then, Radium has been ported to Linux, Windows, and Mac OS X. Today, Radium is probably the worlds largest and most advanced tracker-like music editor.

Some of the features

  • Audio and MIDI multitracker
  • Automate pitch, velocity, effects, and tempo.
  • Granular synthesis
  • Smooth scrolling
  • Optional piano roll
  • Tickless
  • Global swing, and swing-per-track
  • Modular mixer and/or mixer strips
  • MIDI sequencing
  • Hard drive audio recording and playback
  • AU, LADSPA, VST, and VST3 plugins
    (More than 100 LADSPA plugins are included)
  • Several built-in effects and instruments
    (virtual instruments, multiband compressor, modulators, etc.)
  • Pure Data embedded.
    (Linux only for now)
  • Includes a Faust audio DSP development environment
  • Frame-accurately synchronize playback to e.g. Ardour, Bitwig, or MASCHINE.
  • Graphical zoom
  • Non-destructive changable Lines Per Beat ('Line Zoom').
  • Microtonality
  • Scripting in Python or Scheme.
  • Plugin delay compensation applied to all parts of the audio graph
  • Multicore support
  • Unlimited undo/redo
  • Open source with a straightforward and easy to use build system

Radium 3 0 9 – Multi Network Radio Player Fm

Player

Quick start

  1. Load a demo song from the File menu.
  2. Play by pressing right alt + space. Stop by pressing space alone.
  3. Add a new note by pressing a key. Change octave with F1 and F2.
    (Or record from MIDI input)
Contact: k.s.matheussen@notam02.no

Page was last updated: 2020-09-02

News :

Radium 3 0 9 – Multi Network Radio Player Download

  • 2020-09-29: Released 6.4.77
  • 2020-09-25: Released 6.4.76
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  • 2020-09-11: Released 6.3.83
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  • 2020-09-07: Released 6.2.91
  • 2020-09-05: Released 6.1.99
  • 2020-09-02: Released 6.0.99
  • 2020-08-15: Released 5.9.99
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  • 2020-01-23: Released 5.9.93
  • 2020-01-27: Released 5.9.92
  • 2020-01-21: Released 5.9.91
  • 2020-01-19: Released 5.9.90
  • 2019-12-26: Released 5.9.88
  • 2019-12-10: Released 5.9.86
  • 2019-12-08: Released 5.9.85
  • 2019-11-26: Released 5.9.83

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